The Animator is the digital actor in the game and thereby the contributor who brings the characters and everything else to life.
The Animator plays an active part in developing the characters in terms of their construction and their inner life. This is done in collaboration with the Game Director, the Art Director, the CG Artist and the Game Programmer.
The Animator develops and produces animatable characters in collaboration with the CG Artist.
The Animator produces sufficient animation for the game.
The Animator must make sure that the character model and animation are working inside the game engine.
The Lead Animator is responsible for – in collaboration with the Game Director and Project Manager – planning and assessing the scope of the work in relation to the available time and resources.
The Lead Animator is responsible for the animation part of the design document.
The Animators come from The Animation Workshop in Viborg.