The Audio Designer is responsible for the sounds, ambience, recording voices, and music in the game.
The Audio Designer ensures the production of the game sound to support the gameplay and the player’s aesthetic experience of the game according to the criteria defined by the lead team.
The Audio Designer, in collaboration with the Game Programmers, ensures that sounds and music functions within the game.
The Audio Designer is, in collaboration with the Game Director and Project Manager, responsible for planning and assessing the scope of the work in compliance with time and resources available.
The Audio Designers come from Audio Design at The Aarhus University.