DADIU was founded by a group of educators from all over Denmark in collaboration with the games industry. The idea for an education in this field sprouted for some time in research environments and art schools. They wanted to bring together the different game production features and provide the students with a common language and practical experience. The group developed the concept over a 2-year period, and in January 2005 DADIU’s inaugural board meeting was held.
The Animation Programme at the National Film School of Denmark was commissioned to lead the project. DADIU admitted students from universities and art schools, and in May 2005 the first DADIU students proved their ability to produce a game in one month. The Danish Ministry of Science funded the first year – the second year was funded by the Ministry of Culture, who then granted DADIU permanent support. In 2011 the programme developed into the semester long structure that exists today.