Since the early days of video games, the story universes of games have had strong genre ties to fantasy, sci-fi, sports and warfare. But games tell other stories too, and lots of games are currently exploring new stories and different themes.
In PLAY2019 we will explore stories beyond the expected in games, and we will look into the limits and the craftsmanship of narrative design. Join us for the seminar on November 28.
DADIU is collaborating with the Alexandra Institute about using Motion Matching in game development. Listen to Kenny Erleben from Computer Science at University of Copenhagen talk about the collaboration (note: in Danish).
Join us for SpilBar 41 about sound. Sound design and music are two important yet often overlooked elements of a great game. For SpilBar 41 we want to listen to the best local practitioners and lend our ears to how they create not just sound , but expressive interactive audio universes in their own right. We have also invited Tim Hinman from Thirdear to talk about how he creates sound universes for Thirdear's award-winning podcasts.
Edge of Sanity is Nominated in the 15th International Mobile Gaming Award (IMGA Global) along with big games like Fortnite and Florence as well as local games like Cosmic Top Secret and the upcoming Tick Tock - a tale for two.