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Games have become increasingly important in the entertainment industry over the last 30 years and they now compete with TV and movies. There are non-traditional structures in seasoned disciplines like cinema and literature, but what happens if we try to find unconventional ways of intertwining stories and games?

How do you tell a story when you can’t control the player’s experience, and how do you tell a story across platforms? How do you write the interactive experience, and what challenges arise when connecting story and gameplay.

These themes, and many more, will be central in this year’s seminar about telling stories in games and related media.

Together with Interactive Denmark and MEDIA Desk, DADIU is happy to invite you to this year’s Play seminar.

Play & Tell takes place at the Cinematek in Copenhagen on November 21st 2013. This is the 9th annual games seminar, and just like the other years we hope to see a lot of game developers, scholars, game students, film producers, directors, writers, etc.

This years speakers are Daniel Benmergui – known from IGF nominee and Indiecade winner Today I die, Danish games writers, Morten Brunbjerg, Michael Valeur, and Morten Iversen,  Olivier Henriot from Ubisoft,  Christian Balslev van Randwijkm, who is an expert in conspiracy theories, Gunnar Wille, who knows everything about fragmented storytelling, Wim Wouters & Eric Taelman from the Hill 60-game, and Erik Legernes from LEGO.

See the full programme here.

Read more about all of the speakers here.

Sign up here.
Participation costs 300 DKK and includes lunch, coffee, and drinks at the end.