When: Thursday, November 9th, 16:30-20:00
Where: The National Film School of Denmark. Theodor Christensens Plads 1, 1437 Copenhagen K
This SpilBar will be a series of micro talks around recent game launches with a focus on concrete numbers and honest stories.
We have talked a lot about making games, but getting a good launch is just as important. The talk will end with a panel so bring your launch related questions.
This SpilBar is curated by local developer Tim Garbos.
Jonas Kaerlev, Gears for Breakfast: A Hat in Time
Developed and launched A Hat in Time, the largest Kickstarter-funded game project in Denmark.
Petter Henriksen, Landfall Games: ClusterTruck, Totally Accurate Battle Simulator and more.
Focusing on Gameplay and community interaction above all else, also good at internet and gifs.
They focus all of their efforts into creating games that are both fun to play and develop while creating community, internet and gifs.
Klaus Pedersen, Bedtime Digital Games: Figment
Bedtime Digital Games new game, Figment, is an action-adventure game that invites you to explore a unique surreal universe filled with music, humor and a multi layered narrative. Figment is released on steam, heading for consoles.
About Tim Garbos
Tim Garbos is the Creative Director at Triband and when not making games he tends to organize or participate in game jams.
At SpilBar we always encourage people to showcase their games - sign up here if you have something you would like to show before Nov 6th.
SpilBar is a bimonthly event, where everyone in or close to the computer games industry can meet and mingle. The meetings always start with a talk and end with a drink.
SpilBar is initiated by Kristine Ploug from DADIU, and Thomas Vigild, Headmaster at Vallekilde Game Academy. SpilBar is organized in collaboration with Spilordningen and Interactive Denmark.