When: Thursday, March 14 - 16:30-19:30
Where: Bio Asta, The Film House, Gothersgade 55, Copenhagen K
The Danish games industry is sprawling with new games. At SpilBar 40 we want to take a look at some of the games and have the developers tell us their stories and dissect the development process live on stage. Each developer will get 10 minutes and 10 slides to talk about what surprised them, what screwed them, what went well, and what went wrong? And of course, why, oh why?
As always it’s possible to showcase your new shiny game - just punch in your details
here before March 12.
Wartile - Michael Rud, Playwood Games
A Hat in Time - Jonas Kærlev, Gears for breakfast
Shrug Island - Michael G. Rose, Tiny Red Camel
17:10: Coffee break
17:30: More Stories
Youropa - Mikkel Fredborg, Frecle
Forgotton Anne - Alfred Nyguen, Throughline Games
Fimbul - Søren Jepsen, Zaxis,
#dkgame book release - Mikkel Lodahl (Institute for Danish Game Development)
18:15: Beers, games and mingling
SpilBar is a bimonthly event, where everyone in or close to the computer games industry can meet and mingle. The meetings always start with a talk and end with a drink.
SpilBar is initiated by Kristine Ploug from DADIU, and Thomas Vigild, Headmaster at Vallekilde Game Academy. SpilBar is currently organized by an editorial group consisting of Thomas Vigild, Jesper Krogh Kristiansen, Mads Maturin, and Kristine Ploug.