When: Wednesday, March 30th, 2016 16:30-20:00.
Where: Bio Asta, The Film House, Gothersgade 55, Copenhagen K
That Dragon, Cancer - a video game made by American developer Ryan Green about his son's struggle with and in the end defeath to cancer - has been taking the breath away from the games industry. The game has had people in tears when presented at conferences, and it poses an important question about how to handle very serious topics in games. How can you play grief?
The making of the game was documented by film makers David Osit and Malika Zouhali-Worrall, and two years of footage has been made into a documentary shown at festivals around the world.
At SpilBar 29 the movie will be shown for the first time in Denmark. It will be introduced by cultural journalist Christina Majcher.
Listen to the American radio station Radiolab's programme about the Ryan Green.
Read Wired's coverage.
Read Christina Majcher's review of That Dragon, Cancer in Jyllandsposten.
16:35-16:50: Introduction to the movie - by cultural journalist Christina Majcher
16:50-18:15: Thank you for Playing - the movie
18:15-20:00: Beers and mingling
About Thank you for Playing:
When Ryan, a video game designer, learns that his young son Joel has cancer, he and his wife begin documenting their emotional journey in the form of an unusual and poetic video game. The result is a game called "That Dragon, Cancer" - an astoundingly honest and innovative work of art about the universal complexity of grief. Thank You For Playing follows Ryan and his family over two years, offering an intimate, revolutionary glimpse into how the fusion of art and technology - in this case, a video game - can document profound human experiences in the modern age.
Directed and produced by David Osit and Malika Zouhali-Worrall
About Christina Majcher
Christina Majcher is a cultural journalist who has been writing about computer games since 2000. She likes the challenge of making readers who don't consider themselves gamers read entire articles about games anyway and currently unfolds that mission in Weekendavisen and Jyllands-Posten. Christina has spent the majority of the last three years 1) travelling the world, 2) wearing virtual reality helmets and 3) writing enthusiastically about it. When she's not on an airplane (IRL or VR), she blogs about how to stay happy in the digital world on pixelcrush.dk.
SpilBar is a bimonthly event, where everyone in or close to the computer games industry can meet and mingle. The meetings always start with a talk and end with a drink.
SpilBar is initiated by Kristine Ploug from DADIU, and Thomas Vigild, Headmaster at Vallekilde Game Academy. SpilBar is organized in collaboration with Spilordningen and Interactive Denmark.