Where: The Design Society, HC Andersens Boulevard 27, 1553 Copenhagen V
When: Thursday, September 11th from 16:30 to 21:00
A board game is a child of both game design and graphical design. A board game encompasses every aspect of design, so it's with great honor that SpilBar 21 again will be hosted at The Design Society in downtown Copenhagen.
The first speaker is the American developer and lecturer Stone Librande from Riot Games, who has a huge passion for board game design. After the talk Kickstarters International Partnerships Lead, Stephanie Pereira, gives her tips on how to get funding for games - board or digital - via Kickstarter.
Lastly, we'll host the Guldbrikken Award Ceremony 2014 and hand out awards for the best board games of the year. There will also be a wide selection of new and often unpublished Danish board games to play during the evening.
As always, we invite everyone to show their own games at SpilBar - this time we are looking for board games. Here is how.
16:35: Stone Librande: 19 Games in 19 Years
17:35: Coffee break
17:55: Stephanie Pereira: How to Tame Kickstarter
18:10: Guldbrikken Award Ceremony 2014
18:30-21:00: Games, beer and mingling - and Burger Jack will be selling burgers!
Stone Librande: 19 Games in 19 Years
Over many years, Stone has been designing card and board games to entertain his children as they grew from age 3 to age 22. During this session he shows 19 of those games and describes how his design techniques have evolved over time, as he went from making simple color matching games to tactical battle simulations. Along the way he talks about the lessons he has learned and how his children have shaped his personal design philosophy. He invites you to create your own games for your family and friends and shares many tips that will help get you started.
Stephanie Pereira: How to Tame Kickstarter
Cool rewards? An awesome pitch-video? Strong social interaction with your backers, or just hook up with a celeb?
Kickstarting your new digital or boardgame project is never for the fainthearted, but what works and what is totally no go in your campaign? International Partnerships Lead Stephanie Pereira from Kickstarter shares her experiences and secret mojo-tips on how to tame Kickstarter.
About Stone Librande
Stone Librande is Lead Designer at Riot Games (League of Legends) and has worked in the game industry for over 10 years on games such as Diablo 3, Spore, and SimCity. In addition to his full-time job designing video games, he also teaches game design courses at Cogswell College and at Carnegie Mellon’s ETC program. He runs design seminars at the Game Developers Conference and at other locations around the world. An avid game collector, Stone’s walk-in closet holds more than 300 card and board games, including 30 that he has designed himself.
About Stephanie Pereira
Stephanie's role at Kickstarter is to create and sustain relationships with our communities based outside of the US. Before joining Kickstarter nearly three years ago, Stephanie spent a decade working in the non-profit arts sector where she worked with artists and arts organizations to lead public programming, strategize plans for public engagement and create partnerships with companies and projects including Google Creative Lab, The Creators Project, Ghostly International. She holds an MA in Arts Administration from the School of the Art Institute of Chicago, and a BFA in Visual Art from Mason Gross School of the Arts at Rutgers University.
Guldbrikken (“The Golden Pawn”) is an annual Danish award presented to the best boardgames in Denmark. Established in 2009 Guldbrikken is based on votes from a jury consisting of seven of the most competent boardgame experts in the kingdom. The jury evaluates all the participating boardgames in four different categories: Children, Family, Adult and Parlor-game. Furthermore the jury hands out two special awards: The Jury´s Special Prize and the The Jury´s Digital Prize. See more about Guldbrikken at www.guldbrikken.dk
SpilBar is a bimonthly event, where everyone in or close to the computer games industry can meet and mingle. The meetings always start with a talk and end with a drink.
SpilBar is initiated by Kristine Ploug from DADIU, and Thomas Vigild from The Danish Game Council (Dansk Spilråd). SpilBar is organized in collaboration with Spilordningen and Interactive Denmark.
SpilBar 20 is Sponsored by Interactive Denmark.
Everybody is welcome and no sign-up needed.