Viewing entries in
Press Release

New DADIU Small Talk about the Danish Games Scheme

Simon_Lovind

On March 6th 2013 the Danish Games Scheme at the Danish Film Institute has a deadline for applications on funding for computer games. DADIU has produced a video talk with Games Commisioning Editor Simon Løvind where he explains what it takes to write a good application. Simon goes into detail on the two kinds of subsidy offered by the Danish Games Scheme: Concept development and project development. He also talks about the motivation for offering culture support for the development of computer games. Watch it here

DADIU small talks are short simple video talks on computer games related topics in a format inspired by TED Talks. DADIU small talks are made for DADIU students on their way into the computer games industry. Everybody else are welcome to watch.

Two DADIU Games Nominated for Independent Games Festival

Independent Games Festival

Both Blackwell’s Asylum and Back to Bed are nominated for this year’s Independent Games Festival. The festival takes place alongside the World’s most important games conference, Game Developers Conference in San Francisco on March 25-29th.
The two games are nominated in the Student Showcase category. A total of eight games have been selected from 300 contributions from all of the World.

Huge honor and invaluable PR
The Danish games journalist and previous games editor at the Danish News paper Poltiken, Thomas Vigild, follows the games industry closely. According to him, the nominations carries a huge significance: ’It is a great honor and invaluable PR that two Danish graduation games is amongst the finalists at this year’s Independent Games Festival in the US. This can kickstart the students’ career and break through in the global games industry – huge successes like Portal and Flower are both based on games concepts developed by students. To be nominated for Student Showcase is very much a quality stamp and I would be surprised if the teams behind are not contacted by bigger publishers interested in collaborating.’
Thomas Vigild is also impressed with the fact that DADIU has two nominations in the same year. ’It is surprising and quite rare to see to games from the same school be chosen in such a tough competition. But the nonimations show that Denmark  and DADIU is part of the top, both technologically, artistically and creatively,’ he says.

About Independent Games Festival
Independent Games Festival takes place in San Francisco on March 25.-29. 2013 alongside the Game Developers Conference. The games will be exhibited in the expo part of the conference. At a prize ceremony on March 27th, the winners will be announced.

This year’s Independent Games Festival is number fifteen. DADIU has been nominated three times before: Flipside (2008), Dish Washington (2009), and Puzzle Bloom (2010).
See the full list of this year’s nominees here: http://igf.com/2013/01/2013_independent_games_festiva_3.html

For further information, please contact DADIU’s Head of Studies Kristine Ploug
Email: kristine@dadiu.dk
Phone: +45 26210661.

DADIU’s new games digs deep into the Mind, adds some Magnetism and kills a Dog

DADIU is proud to present the new graduation games, where the students have created six bold games with meaning and depth.

The six games are the second batch from the Danish games education DADIU (The National Academy of Digital, Interactive Entertainment) since the education was extended into a full semester.
Since late August, around 95 students from art schools and universities in all of Denmark have been immersed in computer games. They have been taking classes, attending workshops and, lastly, been part of a game production.
For the game production they have been working in six full-fledged teams from November until now.

DADIU’s game consultant Søren Lundgaard, who is also the students’ primary consultant at DADIU, is very excited: ‘This year, all the games have great depth and want to tell the player something.  I see that as an expression of where gaming is now. In my opinion, games are maturing and are starting to deliver deeper gaming experiences.’

Watch a trailer with all the six games:

Horizon’ is a scary glimpse into a mind, where the powers of darkness and light could lead you to your salvation or destruction.
Trail of Regret’ takes you on a surrealistic journey through dark memories of all bad decisions in your life.
HOTAH’ is a challenging puzzle-platform with cave-paintings, totem-animal transformations and a story of a young Native American warrior on his quest for life.
Cantrip’ delivers a classic fairytale in modern setting with a healthy dose of gritty humor, pencil-sketch aesthetics and magnetic gameplay.
Ion’ also experiments heavily with magnetism and is the story of a small, fragile robot fascinated with life, but doomed to slavery until it finally decides to run away.
Little Barker’ tells us the sad story of how a stray dog in the cold streets of Moscow became the space dog Laika, only to die in the name of science.

In the past, DADIU games have won numerous nominations at International festivals such as Indiecade, Penny Arcade Expo and IGF.

All of the games are developed with the Unity engine and can be played online here: http://english.dadiu.dk/games/games2012
Pics from the games are available here: http://english.dadiu.dk/press/pressefotos/from-the-games

For further information, please contact DADIU’s Head of Studies Kristine Ploug
Email: kristine@dadiu.dk
Phone: +45 26210661.

Two DADIU Games at E3

When E3 opens tomorrow, two DADIU games will be on show: Blackwell’s Asylum and A Mother’s Inferno. Both teams are represented at the Expo in Los Angeles to present their games.

IndieCade at E3!
A Mother’s Inferno – where you play a mother chasing her missing son – has been selected as part of IndieCade’s curated E3 showcase. A total of 20 games from all of the world has been chosen to be exhibited at E3.

Blackwell’s Asylum is Game of the Year!
Blackwell’s Asylum – where you have to escape the mental instituion on Blackwell’s Island outside New York – has won Intel’s Level Up competition as Game of the Year and Adventure/Roleplay award.

This means that the games will be at the E3 Expo and also that they will be going on Steam. Blackwell’s Asylum has also received a prize of 12.000$.

DADIU on the International Scene
DADIU’s game consultant and main teacher, Søren Lundgaard is quite impressed: “DADIU has a great track record with presence at festivals. But making it to E3 –  the largest game industry expo in the world – with not one, but two different student production yet again demonstrates that DADIU students can compete and succeed on the international scene. We are very proud of their great work”.

About DADIU
Both Blackwell’s Asylum and A Mother’s Inferno are Graduation Games from DADIU in 2011. Blackwell’s Asylum was originally called Blackwell, but has changed its name to avoid confusion with other Blackwell games.

In the fall semester of 2011, around 90 students from the art schools and universities in all of Denmark were immersed in computer games – doing classes, workshop and, lastly, a game production.
In the game production they were working in six full-fledged teams of approx. 17 students from November till late December

In the past, DADIU games have won numerous nominations at International festivals such as Indiecade, Penny Arcade Expo and IGF. See the full list here.

Intel Level Up is a worldwide contest for game demos. This is the fifth year the LevelUp contest has been running. This year’s Level Up has been made in cooperation with Valve and its Steam online game portal, which is the leading platform for gamers to buy games for the PC platform.

IndieCade is a games festival taking place in the fall in Los Angeles. They show a specially curated selection of the submitted games at E3. 

E3 is the world’s largest computer games exhibition. It takes place on June 5.-7. In Los Angeles. 

Artistic, Fast and Frightening – DADIU’s new games have it all

DADIU is happy to present the six new graduation games, where the students have pushed the boundaries.

Enter a surrealistic universe and guide the sleepwalker Bob back to bed. Back to Bed is a casual puzzle game set in an impossible universe inspired by Escher and Dali.
Blackwell takes its point of departure in the historical figure Nellie Bly – an American female journalist from the late 1800. In a scary Amnesia like universe, the player has to escape Blackwell’s Island’s Women’s Asylum.
Wake up Clone is a first-person jump puzzler set in a dystrophic universe, where man meets machine. Guided by a dark voice the only way is up towards the surface.
A Mother’s Inferno is a disturbing experience that blurs the line between reality and pure horror as you try to recover your child moving through a train.
In Hell Driver it gets fast, fun and Satan himself is taunting you on the car radio. You race, not to win but to survive the highway of hell.
Distorpia takes place in a brave new world gone wrong – enter the digital domain of an apartment block but watch out for the virtual ghosts.

The six games are the first from the Danish games education DADIU (The National Academy of Digital, Interactive Entertainment) since the education was extended into a full semester this fall.
Since late August around 90 students from the art schools and universities in all of Denmark have been immersed in computer games. They have been doing classes, workshop and, lastly, a game production.
For the game production they have been working in six full-fledged teams from November till now. This means that they have had longer time to produce the games than any previous DADIU production and the results are accordingly even more impressive.

In the past, DADIU games have won numerous nominations at International festivals such as Indiecade, Penny Arcade Expo and IGF.

All of the games are developed in Unity’s 3D engine and can be played online here: http://english.dadiu.dk/games/games-from-fall-2011 .
Pics from the games are available here:http://english.dadiu.dk/press/pressefotos/from-the-games