DADIU is inviting future students to come and hear about DADIU 2018 that takes place in the fall of 2018. Our main teacher, Thomas Howalt, will introduce the semester together with previous DADIU students, and there will be a chance to ask questions. No sign up needed - just show up at one of the meetings below.
SpilBar 36 is an expedition into the a fundamental yet rarely understood part of all games: Play. But play goes beyond games; it is a mode of being human. But what it is, what is it not, why do we need it and why should we even care?
Join us on March 1st 16:30 for the most playful SpilBar ever. The speakers are Miguel Sicart, Mathias Poulsen & Lena Mech.
Two of the six games produced in DADIU 2017 are now available in App Store. Both games were produced during the six weeks Graduation Game production. The games were launched for Android devices in December 2017, and are now available for iPads and iPhones.
Berlingske visited the DADIU Graduation Thursday afternoon to try the games and talk to Head of DADIU, Simon Jon Andreasen about how the teams are pushing the boundaries.
We are happy to present the DADIU 2017 games. The games have been developed by approx. 100 students from universities and art schools in all of Denmark as part of their DADIU semester.
The games are developed over a 6-week period as the last component in DADIU. Before the Graduation Game production, the students have been through two smaller productions and a number of classes and workshops to prepare them for the final endeavor.